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Ludo Club

Play Ludo Club with friends

Ludo Club is a game in the board game genre. You can play with 2 to 4 players on one board. This is a great way for you to connect with friends or family. Surely this game will bond the emotions of the relationships around you better when played together. Ludo Club's game rules remain the same whether you play online or offline, making it easy for everyone to join and play. This is a game of strategy and skill, perfect for casual gatherings and social events.

Attractive gameplay

Guide play

The game is for 2 to 4 players. Each player has four pawns and the objective is to race them from start to finish based on dice rolls. The chessboard is divided into 4 branches, each branch has 3 rows of colored squares where the pawns are placed.

Players take turns rolling the dice and moving their pawns around the board clockwise. The player who successfully brings all of their pawns home first wins! If you miss your turn three times in a row, you will be eliminated from the game.

Play in the Ludo club

Roll the dice by touching the screen. Each player has a time limit of 10 seconds to make their move. If you miss your turn, the chance passes to the next player. If your pawn lands on your opponent's pawn, their pawn will be returned to the starting point! Also, you can play Four Colors to enjoy more brain-hacking puzzles in this game.

Rule

Move pawns

  • Unlike the traditional game, you don't need to roll a six to start. The pawns will appear automatically and you just need to roll the dice to move them.
  • The objective is to move all four pawns from the starting area to the finishing area.

Win

  • The first player to move all his pawns to the end zone wins.
  • You can also win by getting the highest score or getting all your pawns home safely before time runs out.

Lose

  • If you don't move all your pawns before your opponent, you will lose.
  • You can also lose by scoring fewer points when time runs out or by missing three turns.

Point

  • You get 1 point for each square moved and 56 points for each pawn in the end zone.
  • Eliminating your opponent's pawns gives you 7 points.

Eliminate your opponent's pawns

  • You can only eliminate your opponent's pawns, not your own.
  • Landing on the same square as your opponent will return their pawn to the starting point.
  • Rolling a six will give you another turn, but if you roll three sixes, your turn is over.
  • Paired pawns protect each other and cannot be removed.
  • The pawns reach the home area by completing their journey from start to finish.